Adventure Game | 8 weeks half-time | 14 Developers | TGA 2D Game Engine
Knight Trap is a hack 'n slash adventure game where you play as the mercenary knight; who appears just in time to quell a vampire uprising in the catacombs of the city.
My responsibilities included:
Main character design and sprite.
Various background and prop tiles that I contributed.
GUI design and illustration.
Main menu collaboration with Kamil Haddad and logo design collaboration with Ville Westermark.